GTA 4 has some pretty major flaws

An Onymous Lefty - May 9, 2008 - 1:51am

While we're on the subject of nerdy things, I'd just like, for the record, to list three problems with GTA 4 on Xbox 360 that are incredibly frustrating and annoying - and which make me annoyed with every reviewer who gave the game a 100% rating.

  1. Thoroughly irritating prolonged loading times, placed unnecessarily at stupid moments, such as when you've just died and want to reload a save (you have to wait till it loads you back at the hospital before you can do that, as they suddenly and pointlessly disable the start menu), and when you are trying to find a multiplayer game (it loads for thirty seconds and then tells you you've been disconnected, and spends another thirty seconds loading you back into the singleplayer before you can try again).
  2. The staggeringly clumsy multiplayer interace. The multiplayer game is amazing. It's just that to get to it you have to wait patiently while the console loads, tries, loads, loads, tries, loads etc. Then, unlike say COD4, it doesn't let you know which other player is speaking into your headset - so if you get an irritating person just singing or making other disruptive noises, you can't figure out which one they are so you can mute them. And there's no quick way to check your online stats while you're waiting for a match.
  3. The fact they're still making us endure imprecise third person controls in an era where precise control is available - the now well-established first person two-analog-stick system. Forcing you to use old-school controls means you regularly die because of Nico's frustrating inability to change direction quickly, and as you wait for the camera to catch up. You can't hold the camera in place so you can look to the side while running, either - it keeps automatically moving behind your character. It's annoying! They've built this amazing virtual city but you can't explore it like you would any other 3D environment, with proper 3D FPS controls. (Which would be extremely easy for any halfway decent programmer to implement, by the way.)

In the interests of fairness, I have declined to mention the repetitive gameplay in the missions (it still mainly boils down to drive to contact, be told to drive somewhere else, kill someone, drive back), because that's just the GTA formula. That's not really something you can fix without it becoming a completely different game.The other stuff, though - that's stuff that should have been fixed before the game shipped.99% aggregate scores? Come off it, you fawning sycophants. These are all serious enjoyment-limiting problems with the game which indicate either no-one tested it, or nobody cared what those people said. This is all fairly easy stuff to fix in a patch (except perhaps the last one, which should still be possible), but of course it's sold so well that nothing of the sort will ever happen. Unless Rockstar takes pride in their work and can hear the complaints over the clamour of money and awards.That probably didn't interest you at all, but it felt good to vent. PS Don't worry, I'll bury this and the previous entry with an actual lefty post in the morning.

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